

The graphics are very colorful, artistic and very nicely done, not a single thing looks bad.

Each campaign branch also has some secondary plots which resolve some loose ends from the TNG television and movie series. The Omega Campaign features considerably more difficult missions, but is somewhat offset that the player is given the three factions to use. Once all of the main campaigns are complete, you will unlock a special, epilogue campaign, known as the Omega Campaign. Each campaign is sub divided into four missions. The main story involves a Borg invasion and the quest of the other factions to stop it. The fluid nature of the core game allows these factions to function, despite lacking things such as construction ships or starbases. There are also few partially complete secondary factions included as well such as the Dominion and Cardassians. There are four main playable factions in the core game, Federation, Romulan, Klingon and Here, all the action takes place in the vastness of space, so you will have to deal with nebulae, asteroid fields, black holes and more. The setting of this title is also fairly unique, every other RTS I have ever played is set on planet surfaces. The files come all unpacked and only a minimum of work is really needed to make your own objects, or to tweak things around. Out of all the Star Trek games I've played, this one has the best mods and add-on content. The game is very easy to mod, and I have in fact taken part of many modding teams for it.

In Armada, you will be called upon to build up your space cities, handle manpower and starship disbursement, and then focus on your fleets and mission objectives. Basically you either know how to play, or you don't. There is no real large breadth between noobs and pros as per many other strategy games. It is one of the simplest RTS titles to play and Truly one of the best most underrated RTS titles ever created. RTS set in the Star Trek universe, with a few light RPG concepts, and one of the rare RTS titles I've found, that lets you build cities in outer spaceįavorite part(s): It is hard to pick one, but if I had to settle on just one, I'd say the fluid nature of the core game, which allows unlimited expansion, both in the game itself when it comes to building your cities and fleets, and the third party add-on content. Strategy First-Person Shooters/Shooters Simulation/Space Action/Adventure Learning Tools Misc
